P3

Unit 66 – P3 Setting Up Equipment

a) Setting up appropriate equipment



Our animated shots were built as Maya scenes, animated, and exported with Arnold Renderer. These images were compiled into video clips in premier, and were them compiled again in premier to produce the final edit.
Other VFX elements, such as the light speed animation, were produced in After Effects and put into scenes digitally through the use of green screens.

b) Following script / Storyboard

While we didn’t end up following the planned script to a T (which almost entirely comes down to the timed script falling short of the 2 minute minimum), almost all of the planned and intended shots were present and contained in the final footage.
Additionally, several extra shots were created to fill out the time and have been placed intermitted throughout the final footage.

c) Following safe working practices




In order to avoid minor injuries due to or caused by eyestrain or repetitive movements, all members of our team were mandated to take a five minute break in any instance of working for more than an hour and a half at a time. Furthermore, these minor breaks help alleviate headaches and keep the team morale up.

d) Following production process


Denzil, the main modeller and animator, would produce scenes based off of assets produced by the group in earlier stages of production or with custom assets made on the fly. The scene would be passed over to Kyle, who would texture and render each shot. Jade was in charge of creating, animating and texturing the aliens, placing them in scenes produced by Denzil.
Rupert was in charge of more complex VFX produced in Maya, such as the asteroid exploding. Finally, Tom would compile the shots into premier and create the final edit.
We did commonly cross over roles temporarily due to lack of current work, need of expertise or a variety of other reasons. This lead to several people having credit under rendering, and other things such as Kyle producing the warp speed effect while the scenes were first being produced and animated.



Logging rushes













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